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Aaron Carlisle on Twitter: "Blender 2.8 (left) verses Blender 2.78 (right) Smooth shading is now per pixel instead of per vertex. #b3d @tonroosendaal https://t.co/YxF3aGfZD6" / Twitter
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Why the UE4 default ball is more round than my ball created in blender? - Asset Creation - Epic Developer Community Forums
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Jan van den Hemel on Twitter: "How to smoothen out areas on your mesh in Blender #b3d https://t.co/C8ynQi3wbP" / Twitter
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Weird Cycles shadows in blender 2.83 ??? I selected shade smooth, and the uv sphere has 32 segments and 24 rings, whats up with the blocky shadow, it doesn't happen in eevee
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Ian Lloyd Dela Cruz on Twitter: "Blender tip. Modeling holes on a curved surface like the sphere #b3d #blender #blenderguppy https://t.co/blJqRZJt9f" / Twitter
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