![I'm working on a lowpoly Racing Game in Unreal Engine and Blender in my free time. Any feedbacks are welcome. : r/unrealengine I'm working on a lowpoly Racing Game in Unreal Engine and Blender in my free time. Any feedbacks are welcome. : r/unrealengine](https://external-preview.redd.it/f1WuoZG_JCi4biUobnHmNoqetNDkMaYrO6LbUfZnRQM.png?format=pjpg&auto=webp&s=7e5821a7179a1302b63bfa5ce90f2de17d731762)
I'm working on a lowpoly Racing Game in Unreal Engine and Blender in my free time. Any feedbacks are welcome. : r/unrealengine
![Blender 2.8 is awesome! I've been rigging this racing car for using it in Unity 3D. The new Blender version is a pleasure to work with. : r/Unity3D Blender 2.8 is awesome! I've been rigging this racing car for using it in Unity 3D. The new Blender version is a pleasure to work with. : r/Unity3D](https://preview.redd.it/hdhxrr0c1te31.png?auto=webp&s=3dae183cc503309f85d56769d3b5fd41832c9ee1)
Blender 2.8 is awesome! I've been rigging this racing car for using it in Unity 3D. The new Blender version is a pleasure to work with. : r/Unity3D
![Car game creation - workflow process? (Blender + Godot Engine) - Modeling - Blender Artists Community Car game creation - workflow process? (Blender + Godot Engine) - Modeling - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/e/3/f/e3fa5a5848971ef160eba7d99eae6dba01fee2b6.jpeg)